So it has been a while since my last post. I moved into my new place, which is wonderful. The best part of the place is the range, which I have to turn a valve to let gas to(and turn off to avoid blowing up the house), and then light the stove or the slightly more exciting oven with a match.
As for geek speak, I haven't been working on the MPX stuff much as I haven't been in the lab, but the obsession of the week for me now is ray tracing. I have looked around, and decided I will use Yafray(yet another free raytracer) as my reference design, and build up a simple ray tracer using CUDA. I am hoping to avoid branching problems that many others have come across that seriously effect the relative performance of the GPU. I have also been poking around with GLSL shaders, as all of the GPU ray tracing I've seen has been done this way, but I'm leaning towards CUDA for the flexibility. I hope to eventually create a plugin for blender, but thats probably being overly ambitious.
I haven't given up on the MPX stuff yet, once I get settled into school again I'll have more time in the lab to work on it. Until then, its raytracing at home.
Wednesday, September 19, 2007
Subscribe to:
Comments (Atom)